UNITY DEVELOPER · VR / XR Engineering
Engineering
interactive worlds.
I build immersive VR/XR experiences, gameplay systems and real-time simulations with Unity.
⌘ Gameplay Systems ◈ VR / XR Development ⬡ Interactive Simulations
Silver — The G.R.I.D. AwardsArcher — Virtual Realms · VR gameplay
REAL-TIME EXPERIENCESUnity · C# · Meta Quest
SELECTED WORK
All projects ↗Featured projects.
AWARD-WINNING VR GAMEPLAY
Archer — Virtual Realms
Precision archery made for an immersive virtual world.
VRArcheryGameplay
INTERACTIVE SCIENCE LEARNING
Mastersab Simulations
Turning abstract textbook concepts into interactive experiments.
EducationScienceUnity 3D
CASUAL
Hyper-Hybrid Casual
Tested countless casual games with publishers
Unity 3DCasualmobile
PROJECT
Total Horror
A Psychological Survival Horror Game by YRSD OVERGEAR INTERACTIVE
Unity3DC#Ai
WHAT I DOFrom interaction
From interaction
to immersion.
Combining gameplay engineering with real-time 3D to make systems that feel natural, purposeful and responsive.
More about my approach ↗01 /
Gameplay engineering
Controllers, interactions, movement, physics and mechanics.
02 /
VR & XR experiences
Natural interactions and intuitive immersive interfaces.
03 /
Interactive simulation
Educational, medical and applied real-time 3D experiences.
04 /
Cross-platform Unity
Practical experiences across standalone VR, PC and mobile.
LET'S COLLABORATEHave something
Start a Conversation ↗Have something
ambitious in mind?
Available to discuss Unity, VR/XR and interactive simulation projects.