ABOUT MEBuilding the systems
Building the systems
behind the experience.
I'm Zahine Abdullah, a Unity developer based in Bangladesh. I specialize in taking interactive ideas from prototype to playable, usable real-time experiences.
I work across VR/XR, gameplay programming, physics-driven interaction, and educational simulations—connecting design intent with engineering that works in practice.
UNITY / C# / VR-XR / SIMULATION ✦
7+Years using Unity
VR / XRImmersive development
3DInteractive simulation
SilverThe G.R.I.D. Awards
ENGINEERING TOOLBOX
Skills & technologies.
Core engineering
UnityC#Gameplay ArchitecturePhysicsAnimation SystemsPerformance Profiling
Immersive development
XR Interaction ToolkitMeta QuestVR InteractionAR Foundation3D SimulationURP / HDRP
Platforms & workflow
AndroidWindows / PCWebGLGitReactNode.js
HOW I WORKBuild with purpose.
Build with purpose.
Polish with care.
01
Interaction first. A great-looking experience still needs to feel intuitive and responsive.
02
Prototype, test, improve. Practical iteration uncovers issues long before release.
03
Respect the hardware. Framerate, input comfort, memory, and accessibility matter.